09
Jun
Author: unleadedlogic // Category:
Uncategorized
Persona 4 has several interesting concepts to it that would attract RPG and anime fans alike. First, rather than your standard medieval or futuristic setting; the game takes place in 2011 giving it a modern setting. Second, is it’s interesting game play mechanic of being both an RPG and a friend/date/life simulator. Toss in a rather intriguing plot and it sounds like you have a winner, though there are a few aspects keep the game from elite status.

The story takes place in Japan in a small back water town called Inauba. You’ve been forced to move from the big city to this small town to live with your Uncle and his daughter for the year. You begin to think that this town will be nothing like big city life but the murder of a Japanese TV announcer sends this once quiet town into a frenzy. As the rumors of who the killer could be spread across the town, you begin to hear rumors of a something called the Midnight Channel in which on a rainy foggy night, if you turn off the TV your soul mate is suppose to appear on it. When the images of these people on the channel end up dying in real life though, you and your small circle of friends are hell bent on bringing the killer to justice. One by one people are vanishing and are appearing on the Midnight Channel and only by going into the Midnight Channel itself and exploring the other world can you solve the mystery of how these murders are occurring and what the Midnight Channel is.
The graphic presentation of the game is pretty decent, major cut scenes are presented in full blown anime scenes and even the in-game cut scene environments look decent. The only point in which the game suffers graphically is in the dungeons and that is mostly due to how plain and repetitive they are. Musically, the game is hit or miss. The intro song has a unique J-Pop/Jazz sound and its very catchy, but the rest of the music is overused way too much and gets annoying quickly. I like a good amount of J-Pop music, but this just doesn’t do it for me.

Game play is mainly divided into two portions. The first is in the real world where you will spend time working, going to school, hanging out with friends, buying items and finding various clues to solve the murder mystery. The game has a weather system which affects what jobs and activities can be done and is also what cues when a person will appear on the Midnight Channel. The game makes it sound like you can miss seeing a person on the Midnight Channel if your not careful, but in my experience that was never the case. Once a student who has gone missing appears on the Midnight Channel you have a limited amount of time to mount a rescue to the other world. If the fog returns to the town while a student is stuck in the Midnight Channel, the student will die by the hands of the other world’s monsters and the game will end. With that being said you will find yourself checking the weather forecast from time to time to see if you can build up your character before making a trek into the other world before the fog rolls in. With all the activities you can do the game seems to give a lot of variety, but they eventually do become kind of boring from time to time. Doing them pays off in the fact that it helps develop your characters combat skills or earn money for new items.
The major flaw of the game that I mentioned before is the dungeons. Each missing student has their own dungeon that is formed based on his or her inner thoughts and while graphically they look different from each other; its easy to get lost in them because they lack graphical depth and variety. You’re either looking for the stairs that you go up and down until you eventually run into the dungeon’s mini boss or main boss. Another annoying thing about the dungeons is that you can usually get to the very last door in each dungeon, but if you missed the mini boss than you’ll have to go back several floors and beat him to proceed to the final boss. With the graphics bearing no variety you have to keep an eye on your map to try to figure out where that mini boss. Annoying to say the least.Combat is pretty fun and is started by running into a enemy on the map screen just like in the classic SNES game Earthbound. Each character has its own Persona that develops with the character as they gain levels and the enemies you fight have a variety of skills that counter certain abilities of your Persona so you really have to think about how you fight your enemies.
I played Persona 4 all the way to the end and overall it took me about 32 hours to complete, while there were some times that it got boring; the story, characters and unique simulator game play kept me interested enough to beat it. The ending of the game was pretty satisfying and didn’t make me feel like I was cheated for playing through the thing. Keep in mind that there are a few different endings you can get, so you may want to consult a hint guide when you reach the beginning of December in the game.
Persona 4 is a pretty decent game and I do recommend checking it out even if some of the music and the lack of creativity of the dungeons made me dock the game a few points.
Final rating: 7.5 out of 10 stars.