I’m sprinting like a mad man from building to building, attempting to secure a hard point for my team that’s only 150 meters or so away. Gunfire, explosions and screams can be heard from every angle as I realize I’ve thrown myself into sudden warzone, but it’s too late to turn back now. I quickly drop from the rooftops and jump wall to wall on opposite buildings to keep up my pace as well as making myself harder to hit in case the enemy has spotted me. Seconds later, I’m flying midair into the entrance of the hard point and engage my cloaking device; but I quickly realize some bad news: there’s 3 human controlled pilots defending this hard point and most likely they have some AI controlled solders in the building as well. When I land from this jump, I’ll be surrounded instantly!
Or so I thought! I realize in a microsecond that these pilots haven’t seen me and before I even touch the ground I jump kick the first pilot in the face, breaking his neck instantly. The second pilot turns around in a state of panic and begins to fire at me, but at that point I’ve already loaded half a clip into his body, putting him down before he can do any real damage. Pilot #3 attempts to take me down with a melee attack, but because I’m still cloaked and kicking ass like Jason Bourne; I slip behind him and break his neck. With all the pilots in this room now nothing but corpses, I move forward killing the remaining AI oppression in the building and secure the hard point. At this point, all I can think of was how epic the last few minutes were and then another realization hit me: I haven’t felt my blood pump like this in excitement for a first person shooter in a long time and Titanfall is giving it to me almost every match!
Titanfall is the first game I’ve had the opportunity to test the Xbox 360 game pad vs the Xbox One game pad and honestly, the differences between the two are so minimal that you’ll forget that the shoulder buttons on the Xbox One controller feel slightly different in minutes. I had no problem putting a bullet in pilots on both the PC and console platform with a console controller which is a vast improvement from my experiences with Battlefield 4 when playing it on the PC compared to its console brother. The layout is pretty cookie cutter to most first person shooters, Call of Duty being the best example.
Titanfall looks sharp, giving a great presentation that a large scale war is happening around you; even if the game is only being played by 12 actual players. Graphic performance on the Xbox One is solid, but the PC version walks out the winner in terms of faster frame rates and better looking textures. If you don’t own a powerful PC though, the Xbox One version will still give you just as much game play as its PC big brother.
Comparing the performance and graphics to the PC and Xbox One versions of Titanfall.
Battling on the PC version of Titanfall.
Another battle, this time on the Xbox One platform.
I had a blast playing Titanfall and I’m excited to see what the full game will offer when its released on March 11th. After experiencing the game a few months ago I was pretty much sold on it and after experiencing it again in beta format, I was completely sold on it. For Xbox One owners, this is certainly the game to own for the system and its one that will give players tons of enjoyment.